Game Developer

Jack Young

Lead programmer for Little Sim World at Blue Gravity Studios.

About me

Hi, my name is Jack Young, also known as SirHandsomeJack. I studied Computer Science at the University of Greenwich and graduated in 2018. In 2021, I joined a game development team which later became Blue Gravity Studios working on our next big hit Little Sim World.


I have equal passion for creating and playing games. My favourite genre is RPG; I enjoy role playing characters and being able to create my own story with friends, it is my dream to be able to be a part of a development team, making a great adventure to share with other players.


My favourite part when creating any software is experimenting with various creative ideas; for example, when playing other games, I always have this urge to express "I wish they did this or maybe they should have done that". So given the opportunity, I will be able to have the flexibility to implement these ideas that add more life to the game which makes it much more liberating when seeing other players enjoying the experience that I was involved in creating.

Experience

Lead Programmer
Blue Gravity Studios, Remote, UK
2021 - Present

Develop flexible and scalable backend systems.
Create functional user interfaces with accessibility features.

Technical Support Assistant
GCIS (UK) Ltd, Stevenage, UK
2014

Solving technical issues and requests via phone/email.
Troubleshooting and fixing machines swiftly.
Clearly communicating customer issues with colleagues.
Logging and updating tickets on system.

Education

BSc Computer Science
University of Greenwich
2015 - 2018

A-Level & GCSEs
The Nobel School
2008 - 2015

Skills

User-centered design

Experienced in creating user-friendly interfaces and optimizing user experiences.

Attention to detail

Diligent in maintaining precision and quality in all design work.

Adaptability

Quick to adapt to new design trends, technologies, and client preferences.

Projects

Little Sim World

Set in the heart of London, Little Sim World is a cozy 2D Life Simulator that reshapes how players engage with their surroundings. Customize your character’s preferences & living space while interacting with an array of cute characters. Enjoy the various city activities & just have fun!

Super Bunny Hop

Hop to the top and do not drop! How high can you go in Super Bunny Hop?

Recommendations

Discover what collegues have to say about their experiences working with me.

" Jack has an immaculate work ethic, has managed different systems and has fostered collaboration across the art and programming departments. He initiated improving the creation of art atlases and helped me establish proper importation of sprites to improve the art-to-programming development process. He is user-centric and always enhances the UI implementation and complex systems. Very knowledgeable about video games and is always ready to apply his learnings to the project - solving complex problems and leading the programming team to deliver quality work and hit deadlines with the utmost competence. "


Ronnel Infante Image

Ronnel Infante

2D Art Manager and UI Designer

" As usual, your work is simply excellent. There isn't much to say in regard to quality. I've personally seen your efforts of warming up to the team quite favorably. Well done!. "


Stefan Shontevski Image

Stefan Shontevski

Lead Producer

From IT BTEC Coursework to Computer Science in the education category or news and development diaries in the gaming category.

COMP1635: Group Business Plan

COMP1635: Group Business Plan

In the following business plan, we outline our business plan for Lyme charge - considering the idea behind the conceptual design of the products and services that will be provided.

COMP1715: How Long Before the Singularity?

COMP1715: How Long Before the Singularity?

This essay explores the theories behind the singularity and how one might get there. It also incorporates ideas after the singularity has happened; what might happen to the human race?